Honolulu, HI | 808.351.1767 | firstname.lastname@example.org
I am a freelance 3D artist with 25+ years experience. I have been both an artist and art director at numerous studios, and bring that wealth of experience to every project. Guaranteed attention to detail, on time delivery, and available for both onsite and remote work.
My services include the creation of 3D models for the Entertainment Industry, Video Games, VR/AR, Movies, and TV. Product design/visualization, Toys, Model Kits, 3D printing /rapid prototyping, and Transportation Design.
End clients include; Stance, GM, Ford, Toyota, Mazda, Scion, McDonalds, FBI , BioWare, Bethesda, Monolith, Gearbox Software, and more.
3D Studio MAX, Zbrush, Mudbox, Substance Painter, Substance Designer, Photoshop, Illustrator, After Effects, Painter, Premiere, MEL Script, MAX Script, Maya, Softimage, Unity, Unreal Engine, and Renderware.
2008 – 2012 TETRIS ONLINE, Honolulu, HI
MOBICORE, Honolulu, HI
Lead Game Artist
KONAMI, Honolulu, HI
KILLERGAME, San Diego, CA
PRESTO STUDIOS, San Diego, CA
Technical Director – Level Designer – 3D Modeler
GREYSTONE TECHNOLOGIES, San Diego, CA
Poligonal Samurai – Senior 3D Artist
IVID COMMUNICATIONS, San Diego, CA
3D Animator – Graphic Artist
CONTINENTAL GRAPHICS, San Diego, CA
2001 Watts Atelier
1996 Palomar College
1991, 1994 Airbrush Action Getaway
1991 Fresener Screen Print Institute
1990 – 1993 Cuyamaca College
Car building, bodysurfing, computer gaming, and lion taming.