NATE CLOWAR

Honolulu, HI | 808.351.1767 | nate@clowar.com

 

I am a freelance 3D artist with 25+ years experience. I have been both an artist and art director at numerous studios, and bring that wealth of experience to every project. Guaranteed attention to detail, on time delivery, and available for both onsite and remote work.

My services include the creation of 3D models for the Entertainment Industry, Video Games, VR/AR, Movies, and TV. Product design/visualization, Toys, Model Kits, 3D printing /rapid prototyping, and Transportation Design.

End clients include; Stance, GM, Ford, Toyota, Mazda, Scion, McDonalds, FBI , BioWare, Bethesda, Monolith, Gearbox Software, and more.

 

SOFTWARE

3D Studio MAX, Zbrush, Mudbox, Substance Painter, Substance Designer, Photoshop, Illustrator, After Effects, Painter, Premiere, MEL Script, MAX Script, Maya, Softimage, Unity, Unreal Engine, and Renderware.

 

WORK HISTORY 

1990 – Present
FREELANCE ARTIST, Honolulu, HI

2008 – 2012                       TETRIS ONLINE, Honolulu, HI

Art Director

2006

MOBICORE, Honolulu, HI

Lead Game Artist

2003 – 2006

KONAMI, Honolulu, HI

Art Director

2002 – 2003

KILLERGAME, San Diego, CA

3D Modeler

2000 – 2002

PRESTO STUDIOS, San Diego, CA

Technical Director – Level Designer – 3D Modeler

1998 – 2000

GREYSTONE TECHNOLOGIES, San Diego, CA

Poligonal Samurai – Senior 3D Artist

1996 – 1998

IVID COMMUNICATIONS, San Diego, CA

3D Animator – Graphic Artist

1990 – 1991

CONTINENTAL GRAPHICS, San Diego, CA

Technical Illustrator

 

EDUCATION

2001 Watts Atelier

1996 Palomar College

1991, 1994 Airbrush Action Getaway

1991 Fresener Screen Print Institute

1990 – 1993 Cuyamaca College

 

HOBBIES

Car building, bodysurfing, computer gaming, and lion taming.

 

 

Download this document as a PDF: NateClowar_Resume.PDF