FREELANCE 3D ARTIST
My name is Nate Clowar, I have 25+ years experience, 20 years in games. I have been both an artist and art director at numerous studios including Konami and Tetris Online, and bring that wealth of experience to every project. I’ve worked on real-time, pre-rendered, mobile, web, and VR/AR games. Guaranteed attention to detail, on time delivery, and available for both onsite and remote work.
End clients include:
GM, Ford, Toyota, Mazda, Scion, Stance, McDonalds, FBI , BioWare, Bethesda, Monolith, Gearbox Software, and more.
- 3D Modeling specializing in Hard Surfaces
- High poly models for Pre-rendered graphics, movies, and print
- Low Poly Modeling of real-time models for video games, AR and VR
- Models ready for 3D printing and rapid prototyping
(Right click Save as PDF)
I worked on 5 vehicles for this immersive holographic experience was shown every day at SEMA 2017. Participants were able to go behind-the-scenes at five different epic battery torture tests and get to meet the drivers, see the vehicles and visit the tracks.
Hill Climbing Special
Work in progress of the Bloody Mary Special built by the Bolster brothers. They first built it in 1929 with the purpose “of driving around a field as dangerously as possible.” It went on to be one of the most famous hill-climb cars, with TWO V-twin motorcycle engines and weighed only 700 pounds.
Goal: 225HP and 1300lbs.
I’ve wanted to build a car for as long as I can remember. After reading Ron Champion’s book, I started my own build.